1. Abilities
  2. itm
  3. potion
  4. medpac
  5. biochem_target_medpac_tier03

Bio-Enhanced Med Unit

Bio-Enhanced Med Unit

Restores <<1>> health to you and your companion. Only usable once per fight. Health restored scales by level up to level 32.

Attributes

Conditions

Metadata

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Bio-Enhanced Med Unit
2
Bio-Enhanced Med Unit
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 2

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (0.54 to 0.66)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (0.54 to 0.66)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect