1. Abilities
  2. itm
  3. tactical
  4. sow
  5. generic
  6. offensive
  7. dmg_increase_on_heal_heal_increase_on_dmg

Biorhythm

Biorhythm

Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time.

Attributes

Conditions

Metadata

Users

Triggered by equipping an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Biorhythm
2
5
hamstringBiorhythm – Damage increased.
3
5
koltoinjectionBiorhythm – Healing increased.
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When character deals damage without tags tag.abl.debuff.damage_over_time that does not get redirected, not more than every 1s

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​world_design.​polymorph_abilities.​is_polymorphed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​itm.​tactical.​sow.​generic.​offensive.​dmg_increase_on_heal
  • 2
    • When character heals without tags tag.abl.buff.heal_over_time, not more than every 1s

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​world_design.​polymorph_abilities.​is_polymorphed

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​itm.​tactical.​sow.​generic.​offensive.​heal_increase_on_damage
  • [15s]
    hamstringBiorhythm
    Damage increased.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [15s]
    koltoinjectionBiorhythm
    Healing increased.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions: