1. Abilities
  2. test
  3. qa
  4. hschulz
  5. force_push

[force_push]

forcePush

[force_push]

Pushes a target back for moderate damage. Target is stunned for 2 seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcePush
[force_push]
2
forcePush
[force_push]
3
forcePush
[force_push]
  • [2s]
    forcePush[force_push]

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.force_push.cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Damage
      - Damage Type = (int) 1
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 51
      - Standard Health Percent Min = (float) 47
      - Damage Modifier = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [3s]
    forcePush[force_push]

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, possibly knockdown, momentum = 2, 20° pitch, 0° yaw
  • [0s] [not displayed]
    forcePushEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1, 20° pitch, 0° yaw