1. Abilities
  2. itm
  3. legendary
  4. age_smu
  5. sni_gun
  6. active_reload

Active Reload

imperialagent

Active Reload

Killing an enemy with Takedown resets the cooldown of Takedown and increases your damage by 5%. This effect stacks up to 3 times and lasts 10 seconds.

Attributes

Conditions

Metadata

Users

Triggered by equipping an item (8)

Related effects, buffs and debuffs

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Ability activation
1
imperialagent
Active Reload
2
imperialagent
Active Reload
3
3
Crosshair_Targeting_6_0Active Reload – Damage dealt is increased.
  • [hidden] [does not expire]
    imperialagentEffect #1

  • 1
    • On Pre Damage Dealt
      - Ignore Redirected Damage = (bool) false
      - Tag Exclusions = (string)
      - Actor = (int) 1
      - Damage Type = (int) 5
      - Weapon Mode = (int) 1
      - Spell Type = (int) 1
      - Proc Chance Percent = (float) 100
      - Rate Limit Interval = (time) 0s
      - Initial Delay = (time) 0s
      - Tags: tag.abl.agent.takedown

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • On Pre Damage Dealt
      - Ignore Redirected Damage = (bool) false
      - Tag Exclusions = (string)
      - Actor = (int) 1
      - Damage Type = (int) 5
      - Weapon Mode = (int) 1
      - Spell Type = (int) 1
      - Proc Chance Percent = (float) 100
      - Rate Limit Interval = (time) 0s
      - Initial Delay = (time) 0s
      - Tags: tag.abl.smuggler.quickdraw

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0.1s]
    imperialagentActive Reload

  • 1
    • When CASTER kills an enemy

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER