1. Abilities
  2. qtr
  3. flashpoint
  4. kuat
  5. artillery_cannons
  6. detector_npc_03_speed_boost

[detector_npc_03_speed_boost]

stimpack

[detector_npc_03_speed_boost]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
[detector_npc_03_speed_boost]
2
stimpack
[detector_npc_03_speed_boost]
  • [hidden] [does not expire]
    stimpackEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 250%
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.physics, tag.abl.debuff.interrupt, tag.abl.jedi_knight.force_ability, tag.abl.debuff.silence, tag.abl.utility.is_aoe, tag.abl.debuff.root, tag.abl.debuff.deafen, tag.abl.debuff.damage_over_time, tag.abl.debuff.stun, tag.abl.debuff.bleed, tag.abl.debuff.sleep, tag.abl.debuff.taunt, tag.abl.sith_warrior.force_ability
  • [hidden] [does not expire]
    stimpackEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 7.5m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Execute hydra hook DetectedPlayer