1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. lord_vanithrast
  7. spike

Spike

spike

Spike

Deals high damage and knocks the target down for 3 seconds. Only useable from stealth. Requires a double-bladed lightsaber.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.rra.lord_vanithrast

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spike
Spike
2
thrownKnockdown – Unable to act.
3
spike
Spike
  • [0s] [not displayed]
    spikeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.spike.cast_instant
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1.25
      - Standard Health Percent Min = (float) 1.25
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only, Match All
  • [3s]
    thrownKnockdown
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.sith_inquisitor.spike.reaction, dependent on calling effect
    • Add effect #3 to TARGET from CASTER