Slam
Slam
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.2.0 |
Global ID: | 16140916032379956884 |
Combat log ID: | 4439110693421056 |
FQN: | abl. |
Star Wars name: | Slam |
Other languages: | Schmettern Bousculade |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141000879918838276 FQN: abl. flashpoint. sov. bosses. optional. rancor. slam/14/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141001979430466737 FQN: abl. flashpoint. sov. bosses. optional. rancor. slam/14/2 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 90m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141003078942094702 FQN: abl. flashpoint. sov. bosses. optional. rancor. slam/14/3 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 55° pitch, 0° yaw
- [does not expire]
Frustration
Goldie is mad that you aren't dead yet. Her next Slam will be more devastating than the last!Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 20 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141004178453722907 Combat log ID: 4439110693421352 FQN: abl. flashpoint. sov. bosses. optional. rancor. slam/14/4 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for ability Slam, increase by 150%
Slam
FQN: abl.flashpoint.sov.bosses.optional.rancor.slam