Smoke Screen
Smoke Screen
Rocket Out generates a Smoke Screen when used, keeping you from being leapt to or pulled and making you immune to interrupts and ability activation pushbacks for the next 4 seconds. In addition, taking melee or Tech damage within 4 seconds of previously using Rocket Out, refreshes its cooldown. These effects cannot occur more than once every 40 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140916082945393896 |
Combat log ID: | 3956828815753216 |
FQN: | abl. |
Star Wars name: | Smoke Screen |
Other languages: | Rauchwand Écran de fumée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140998286803399294 FQN: abl. bounty_ hunter. skill. utility. smoke_ screen/11/1 - 1
- After Rocket Out is activated by CASTER, not more than every 40s
Rocket Out
Jet backward 20 meters, gaining immunity to controlling effects while jetting. In addition, you can not be leapt to, pulled, and are immune to pushback and interrupts for 4 seconds. Taking melee or tech damage within those 4 seconds refreshes the cooldown on Rocket Out. This effect can only occur once every 40 seconds. Cannot be used while immobilized or hindered. Requires two blasters.
FQN: abl.bounty_hunter.rocket_out
Perform the following actions:
- After
- [4s]
Smoke Screen
Taking melee or Tech damage resets Rocket Out's cooldown.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141001585338280263 FQN: abl. bounty_ hunter. skill. utility. smoke_ screen/11/2 - Set Duration
- 1
- When character takes damage with a Tech spell
- When character takes damage (weapon mode Melee)
Perform the following actions:
- Modify cooldown of Rocket Out by -100%
Rocket Out
Jet backward 20 meters, gaining immunity to controlling effects while jetting. In addition, you can not be leapt to, pulled, and are immune to pushback and interrupts for 4 seconds. Taking melee or tech damage within those 4 seconds refreshes the cooldown on Rocket Out. This effect can only occur once every 40 seconds. Cannot be used while immobilized or hindered. Requires two blasters.
FQN: abl.bounty_hunter.rocket_out
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Rocket OutRocket Out
Jet backward 20 meters, gaining immunity to controlling effects while jetting. In addition, you can not be leapt to, pulled, and are immune to pushback and interrupts for 4 seconds. Taking melee or tech damage within those 4 seconds refreshes the cooldown on Rocket Out. This effect can only occur once every 40 seconds. Cannot be used while immobilized or hindered. Requires two blasters.
FQN: abl.bounty_hunter.rocket_out
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0 - Remove this effect
- [4s]
Smoke Screen
Immune to leaps, pulls, interrupts, and ability activation pushback.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. cover_ bonuses abl. , tag.buff. cover_ immunities abl. buff. interrupt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141000485826655888 FQN: abl. bounty_ hunter. skill. utility. smoke_ screen/11/3 - Set Duration