Rocket Slam
Rocket Slam
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140917431848598769 |
Combat log ID: | 3655923406995456 |
FQN: | abl. |
Star Wars name: | Rocket Slam |
Other languages: | Raketenstoß Projection fulgurante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0.7s]
Rocket SlamSlot: Other (not visible) Duration: 0.7s On death: Effect persists # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.7s
- Max Duration = (time) 0.7s
Global ID: 16141111025748061959 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ flight_ relocate/9/1 - 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
flashpoint. star_fortress. boss. droid_factory. atk_relocate_cast
- 2
- When effect expires
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [3.1s]
Overloaded Energy Shield
Temporarily absorbing all incoming damage. Detonates upon expiration.Slot: Buff Duration: 3.1s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.1s
- Max Duration = (time) 3.1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141109926236434098 Combat log ID: 3655923406995717 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ flight_ relocate/9/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. droid_factory. atk_relocate_energy_shield - Immobilize and prevent rotation
- Delay next ability by 4.5s (GCD)
- 3
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. droid_factory. atk_relocate_explosion - Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141108826724805857 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ flight_ relocate/9/3 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 2.5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.13
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.7
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. droid_factory. atk_relocate_initial_impact - Add effect #6 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141116523306242180 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ flight_ relocate/9/4 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.23
- Standard Health Percent Min = (float) 0.18
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.7
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #5 to TARGET from CASTER, Combat Math Only
- [2s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If toughness of CASTER is ≥ Champion
- Can only be called by other effects
Global ID: 16141115423794615859 Combat log ID: 3655923406995737 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ flight_ relocate/9/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. droid_factory. atk_relocate_explosion_impact - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 60° pitch, 0° yaw
- Stun the TARGET
- [3s]
Slowed (All)
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 2s (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.dispel_ type. mental abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141114324282987630 Combat log ID: 3655923406995749 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. atk_ flight_ relocate/9/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 75%
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectjet_boost. jet_boost_snare