1. Abilities
  2. qtr
  3. 1x4
  4. daily
  5. belsavis
  6. imperial
  7. the_aurora_cannon
  8. boss_choke_heal

Consume Lifeforce

darkaffliction

Consume Lifeforce

Drains the target of its life while healing the caster over 8 seconds.

Attributes

Conditions

Metadata

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
darkaffliction
Consume Lifeforce
2
darkaffliction
Consume Lifeforce
3
darkafflictionLifeforce Draining (Mental) – Unable to act. Periodic kinetic damage. Healing the Dread Guard Legion Commander.
4
darkaffliction
Consume Lifeforce
5
thrownThrown – Prone and Unable to act.
6
darkaffliction
Consume Lifeforce
7
darkaffliction
Consume Lifeforce
  • [hidden] [does not expire]
    darkafflictionEffect #1

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks the 2nd time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    darkafflictionEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 20m to 30m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2.8, 30° pitch, 180° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 12m to 20m to melee distance of TARGET
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2.1, 40° pitch, 180° yaw
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 6m to 12m to melee distance of TARGET
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1.5, 45° pitch, 180° yaw
  • [does not expire]
    darkafflictionLifeforce Draining (Mental)
    Unable to act. Periodic kinetic damage. Healing the Dread Guard Legion Commander.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.choke_heal_tick, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect ticks the 10th time
    • When character dies

    Perform the following actions:

    • Play appearance epp.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.choke_heal_end, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #5 to TARGET from CASTER
  • 4
    • When effect ticks the 10th time
    • When character dies

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 5
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Delay next ability by 2s (GCD)
    • Add effect #7 to TARGET from CASTER
  • [hidden] [0s]
    darkafflictionEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • Caster

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (0.45 to 0.4)*StandardHealth, causing no threat
  • [3s]
    thrownThrown
    Prone and Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2.5, 40° pitch, 0° yaw
  • [hidden] [1s]
    darkafflictionEffect #6

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (0.6 to 0.7)*StandardHealth, causing no threat
  • [0s] [not displayed]
    darkafflictionEffect #7

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • Is Channeling
        - Negated = (bool) false
        - Actor = (int) 3
        - Ability Spec = 0

    Perform the following actions:

    • Interrupt ability and prevent usage for 30s