Magnetic Shield
Magnetic Shield
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Friendly |
AI type: | Heal |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140918012415892461 |
Combat log ID: | 2955319751737344 |
FQN: | abl. |
Star Wars name: | Magnetic Shield |
Other languages: | Magnetschild Bouclier magnétique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141147535463533728 FQN: abl. exp. 01. makeb. world. hub1. imperial. the_ observer. prototype. buff_ boss_ to_ probe/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. 01. makeb. world. hub1. imperial. the_observer. boss_to_probe_shield_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [15s]
Magnetically Shielded
Absorbs all damage except Critical Hits.
Immune to all control effects.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141144236928649145 Combat log ID: 2955319751737603 FQN: abl. exp. 01. makeb. world. hub1. imperial. the_ observer. prototype. buff_ boss_ to_ probe/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. stun abl. debuff. sleep
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Before NPC with this effect takes damage, not more than every 1s
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect01. makeb. world. hub1. imperial. the_observer. boss_to_probe_shield_proc