1. Abilities
  2. exp
  3. uprisings
  4. coruscant
  5. divided
  6. environmental
  7. fire_damage

[fire_damage]

abl_bh_pt_firestorm

[fire_damage]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_firestorm
Snare
2
abl_bh_pt_firestorm
Startup Delay
3
abl_bh_pt_firestorm
Fire Damage
4
5
abl_bh_pt_firestormWild Flame – Standing within wild fire. Taking increasing elemental damage over time.
  • [does not expire]
    abl_bh_pt_firestorm [HIDDEN] Snare

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 8%
  • [hidden] [1s]
    abl_bh_pt_firestorm [HIDDEN]Startup Delay

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    abl_bh_pt_firestorm [HIDDEN]Fire Damage

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02_uprisings.portn.enc_1.environment.env_fire_damage_gtae, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [3s]
    abl_bh_pt_firestormWild Flame
    Standing within wild fire. Taking increasing elemental damage over time.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.manaan.boss.stivastin.environment.env_fire_damage_burning, dependent on calling effect
  • 2
    • When effect is applied
    • When effect is refreshed

    Only when the following conditions are met:

      • If difficulty is set to 8-man

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.32
      - Standard Health Percent Min = (float) 0.32
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied
    • When effect is refreshed

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    abl_bh_pt_firestormEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0