1. Abilities
  2. operation
  3. rishi
  4. boss
  5. buddy_battledroid
  6. battledroid
  7. passive_trample

Trample

Trample

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.rishi.enemy.boss.buddy_battledroid.battledroid

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceexhaustionTrample – Blaster deals continuous damage to enemies under him (within 0m).
  • [does not expire]
    forceexhaustionTrample
    Blaster deals continuous damage to enemies under him (within 0m).

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.buddy_battledroid.battledroid.trample_ground, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.rishi.boss.buddy_battledroid.battledroid.trample_impact, dependent on calling effect
  • [hidden] [1s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.buddy_battledroid.battledroid.trample_ground, dependent on calling effect