1. Abilities
  2. operation
  3. iokath
  4. boss
  5. izax
  6. izax
  7. missile_normal_pair_aoe

Missile Volley

shrapround

Missile Volley

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shrapround
Missile Volley
2
99
abl_sm_gu_hemorrhaging_havocAdaptive Shrapnel – Receiving increased damage from all sources. Izax's weapon synthesis systems have adapted to produce intelligent shrapnel capable of burrowing deeper after impact.
3
shrapround
Missile Volley
  • [hidden] [1s]
    shraproundEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.24
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.iokath.boss.izax.izax.missile_volley_impact, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [25s]
    abl_sm_gu_hemorrhaging_havocAdaptive Shrapnel
    Receiving increased damage from all sources. Izax's weapon synthesis systems have adapted to produce intelligent shrapnel capable of burrowing deeper after impact.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [0s] [not displayed]
    shraproundEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If hitpoints of TARGET > 40%
        AND
        • If difficulty is set to Story Mode
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Spend Health
      - Amount = (float) 0
      - Amount Percent Of Current = (float) 0
      - Amount Percent Of Max = (float) 0.4
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Instantly kill the TARGET