1. Abilities
  2. qtr
  3. 1x1
  4. raid
  5. karaggas_palace
  6. enemy
  7. boss
  8. boss_2_bh
  9. jarg
  10. difficulty_1
  11. flame_burst

Flame Burst

flameburst

Flame Burst

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x1.raid.karaggas_palace.enemy.boss.boss_2_bh.difficulty_1.jarg

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flameburst
Flame Burst
2
flameburst
Flame Burst
3
flameburst
Incendiary Missile
  • [0s] [not displayed]
    flameburstEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 10m to center of TARGET

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 10m to 35m to center of TARGET
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    flameburstEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.flame_burst.flame_burst_cast
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.17
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s]
    flameburstIncendiary Missile

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.incendiary_missile.incendiary_missile_fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.17
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0