1. Abilities
  2. agent
  3. countermeasures

Countermeasures

abl_ag_sn_countermeasures

Countermeasures

Activates countermeasures, instantly lowering threat by a moderate amount, purging all movement-impairing effects and increasing your movement speed by 75% for <<1>> seconds.

Attributes

Conditions

Metadata

Users

Used by
  • class.pc.spy
  • apc.agent.base
  • apc.agent.sniper.base
  • apc.test.cdurel.class_prototypes.age_smu.sniper_base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_sn_countermeasures
Countermeasures
2
abl_ag_sn_countermeasuresCountermeasures – Periodic healing.
3
abl_ag_op_curative_counteragentCurative Agent – Next Kolto Probe on a new target immediately grants two stacks.
4
hustleCountermeasures – Movement speed increased.
  • [10s]
    abl_ag_sn_countermeasuresCountermeasures
    Periodic healing.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.agent.skill.xp1.heal_proc
    • Heal the TARGET for 1*BonusHeal + (1% of its HP), causing no threat
  • [10s]
    abl_ag_op_curative_counteragentCurative Agent
    Next Kolto Probe on a new target immediately grants two stacks.

  • [6s]
    hustleCountermeasures
    Movement speed increased.

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​debuff.​root, tag.​abl.​debuff.​snare
  • 2
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 175%