1. Abilities
  2. test
  3. combat
  4. rafeal
  5. incendiary_grenade

Incendiary Grenade

remotedetonationmine

Incendiary Grenade

Sets up to 3 targets on fire within 5m of the target. Targets take <<1[%d/%d/%d]>> internal damage over <<2[%d/%d/%d]>> seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
remotedetonationmine
Incendiary Grenade
2
burnedIncendiary Grenade (Tech) – Periodic internal damage.
  • [hidden] [0s]
    remotedetonationmineEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.fragmentation_grenade.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3.3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 3
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.smuggler.thermal_detonator.flinch, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.082
      - Standard Health Percent Min = (float) 0.062
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • [15s]
    burnedIncendiary Grenade (Tech)
    Periodic internal damage.

  • 1
    • When effect ticks
    • When effect is refreshed
    • When character takes damage from tag tag.abl.agent.cull_tick

    Perform the following actions:

    • Play appearance epp.test.combat.rafeal.incendiary_grenade.burning_effect, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.056
      - Standard Health Percent Min = (float) 0.036
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When character receives an effect with tags tag.abl.agent.weakening_blast_refresh (50% chance)

    Only when the following conditions are met:

      • <
        • If hitpoints of TARGET ≤ 30%
        AND
        • If CASTER has the ability 16140971172524072543 – not found, with a rank = 1
        >

    Perform the following actions:

    • Reset Timer