Smash
Smash
Attributes
Type: | active |
Activation time: | 2.8s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140926905297153582 |
Combat log ID: | 4064838653313024 |
FQN: | abl. |
Star Wars name: | Smash |
Other languages: | Zerschlagen Choc |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Target overrides: - [target override] Caster
Global ID: 16141155466600734047 FQN: abl. exp. uprisings. station256. trial_ and_ error. boss_ 3. rak_ smash/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Immobilize but allow rotation
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectuprisings. station256. alirra_semhess. rak_smash - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
SmashSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141152168065849926 Combat log ID: 4064838653313285 FQN: abl. exp. uprisings. station256. trial_ and_ error. boss_ 3. rak_ smash/16/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. hk_51. theoretikan. boss_jump_smash_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.16
- Standard Health Percent Min = (float) 0.12
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 35° pitch, 0° yaw