Explosive Charge
Explosive Charge
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140927334922061688 |
Combat log ID: | 3152097973370880 |
FQN: | abl. |
Star Wars name: | Explosive Charge |
Other languages: | Sprengladung Charge explosive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [2s]
Effect #1Slot: Debuff Duration: 2s On death: Effect is removed Tick rate: 0.4s (5 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16140903359637400662 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. colossus. colossus. frontal_ cone/8/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x6. raid. darvannis. boss. colossus. colossus. beam_line_aoe
- 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If a random chance of 10% is met
Perform the following actions:
- Execute hydra hook taunt_barks (object self = Target)
- 3
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Target
- Sort Type = Closest
- Radius = 7m
- Distance = 70m
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 5m to melee distance of TARGET
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.21
- Standard Health Percent Min = (float) 0.21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks the 2nd time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Target
- Sort Type = Closest
- Radius = 7m
- Distance = 70m
Only when the following conditions are met:
- <
- If CASTER is positioned 5.1m to 15m to melee distance of TARGET
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.21
- Standard Health Percent Min = (float) 0.21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When effect ticks the 3rd time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Target
- Sort Type = Closest
- Radius = 7m
- Distance = 70m
Only when the following conditions are met:
- <
- If CASTER is positioned 15.1m to 25m to melee distance of TARGET
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.21
- Standard Health Percent Min = (float) 0.21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 6
- When effect ticks the 4th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Target
- Sort Type = Closest
- Radius = 7m
- Distance = 70m
Only when the following conditions are met:
- <
- If CASTER is positioned 25.1m to 35m to melee distance of TARGET
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.21
- Standard Health Percent Min = (float) 0.21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 7
- When effect ticks the 5th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Target
- Sort Type = Closest
- Radius = 7m
- Distance = 70m
Only when the following conditions are met:
- <
- If CASTER is positioned 35.1m to 45m to melee distance of TARGET
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.21
- Standard Health Percent Min = (float) 0.21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0