1. Abilities
  2. operation
  3. iokath
  4. boss
  5. aivelesne
  6. aivelesne
  7. aivelesne_passive_health_and_damage

[aivelesne_passive_health_and_damage]

unnaturalendurance

[aivelesne_passive_health_and_damage]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.iokath.boss.aivelesne.aivela
  • class.npc.operation.iokath.boss.aivelesne.esne

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
unnaturalendurance
Health/Damage Mods
2
unnaturalendurance
[aivelesne_passive_health_and_damage]
3
unnaturalendurance
[aivelesne_passive_health_and_damage]
4
unnaturalendurance
[aivelesne_passive_health_and_damage]
5
unnaturalendurance
[aivelesne_passive_health_and_damage]
6
unnaturalendurance
[aivelesne_passive_health_and_damage]
7
unnaturalendurance
[aivelesne_passive_health_and_damage]
8
unnaturalendurance
[aivelesne_passive_health_and_damage]
  • [hidden] [3.8s]
    unnaturalenduranceEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
    • Immobilize and prevent rotation
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Set attack wave to #1
  • [hidden] [does not expire]
    unnaturalenduranceEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.shared_levitate, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 10000m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    unnaturalenduranceEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1,000
      - Amount Min = (float) 1,000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [hidden] [does not expire]
    unnaturalenduranceEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [3600s]
    unnaturalenduranceEffect #7

  • 1
    • When effect is applied

    Perform the following actions: