Laser Pointer
Laser Pointer
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140932278121819546 |
Combat log ID: | 4243943084523520 |
FQN: | abl. |
Star Wars name: | Laser Pointer |
Other languages: | Laserpointer Pointeur laser |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [does not expire]
Laser Pointer
This bird is clutching a laser pointer in one of its talons. I wonder what that's about?Slot: Buff Duration: passive On death: Effect is removed Tick rate: 3s # occurrences: 0 Global ID: 16140928561241463563 FQN: abl. event. pirate_ onslaught. flavor. laser_ pointer/10/1 - 1
- When effect ticks
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- 2
- When effect is applied
Perform the following actions:
- Modify stat Increased Stealth Detection Level, increase by 425
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140927461729835518 FQN: abl. event. pirate_ onslaught. flavor. laser_ pointer/10/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 3s
- [4s]
Little Red Dot
This definitely isn't suspicious.Slot: Buff Duration: 4s On death: Effect is removed Initial stacks: 1 Max stacks: 50 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Scales with Charges
- Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140926362218209197 Combat log ID: 4243943084523792 FQN: abl. event. pirate_ onslaught. flavor. laser_ pointer/10/3 - Set Duration
- 1
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 10
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectpirate_onslaught. flavor. laser_pointer_laser
- [5s]
Target Lock
This does not bode well.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. event. pirate_ onslaught. flavor. laser_ pointer_ time_ reached Hydra script: hyd. event. pirate_ onslaught. achievements. inst_ polly_ credit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140934058799604616 Combat log ID: 4243943084523789 FQN: abl. event. pirate_ onslaught. flavor. laser_ pointer/10/4 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 25
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 50
- Standard Health Percent Min = (float) 50
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at caster, never knockdown, momentum = 4, 45° pitch, 0° yaw
- Execute hydra hook PollyExclusion
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectpirate_onslaught. flavor. polly_missile_battery_target_gtae