Terminate
Terminate
Launch a series of micro-missiles, dealing high damage to all targets within 6 meters of the target. Weak and Standard enemies are knocked into the air on the impact of the final salvo of missiles.
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140932378869706101 |
Combat log ID: | 3940559479635968 |
FQN: | abl. |
Star Wars name: | Terminate |
Other languages: | Terminieren Liquidation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3s) On death: Effect is removed # occurrences: 0 Initializers: - Set Time Line
- Interval 1 = (time) 0.8s
- Interval 2 = (time) 0.7s
- Interval 3 = (time) 1.2s
- Interval 4 = (time) 0s
- Interval 5 = (time) 0s
- Interval 6 = (time) 0s
- Interval 7 = (time) 0s
- Interval 8 = (time) 0s
- Interval 9 = (time) 0s
Target overrides: - [target override] Caster
Global ID: 16141127169599087623 FQN: abl. exp. seasons. 02. ep_ 00. hk_ 55. channel_ damage/6/1 - Set Time Line
- 1
- When effect ticks the 1st time
- When effect ticks the 2nd time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_00. hk_55. terminate. cancel
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141128269110715850 FQN: abl. exp. seasons. 02. ep_ 00. hk_ 55. channel_ damage/6/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) true
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.7025
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_00. hk_55. terminate. explosion
- [hidden] [0s]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141129368622349245 FQN: abl. exp. seasons. 02. ep_ 00. hk_ 55. channel_ damage/6/3 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) true
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1
- Standard Health Percent Min = (float) 0.75
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.28
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_00. hk_55. terminate. final_explosion
- [hidden] [3s]
Effect #4Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141121672040951704 FQN: abl. exp. seasons. 02. ep_ 00. hk_ 55. channel_ damage/6/4 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is = Standard or Weak
Perform the following actions:
- Ballistic Impulse, centered at ground target, possibly knockdown, momentum = 3.5, 75° pitch, 3° yaw
- Stun the TARGET