Heat Beam
Heat Beam
Attributes
Type: | active |
Activation time: | 5s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140933843306226165 |
Combat log ID: | 4134146540568576 |
FQN: | abl. |
Star Wars name: | Heat Beam |
Other languages: | Hitzestrahl Rayon de chaleur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (5s) On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16140929150442200815 FQN: abl. flashpoint. copero. boss_ 1. heatbeam/22/1 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_tick - Add effect #3 to TARGET from CASTER, Combat Math Only
- 2
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of 8-man SM, 16-man SM, 16-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. battle_droid. heat_beam. channel_end
- 5
- When effect ticks the 5th time
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- [3s]
Burning
Periodic elemental damage.Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.generic. fire_ damage abl. , tag.dispel_ type. tech abl. , tag.debuff. damage_ over_ time abl. debuff. burn Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
Global ID: 16140930249953828122 Combat log ID: 4134146540568844 FQN: abl. flashpoint. copero. boss_ 1. heatbeam/22/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_tick
- 2
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [4s]
Slowed (Physical)
Movement speed reduced.Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If difficulty is set to 8-man VM
Global ID: 16140931349465449285 Combat log ID: 4134146540568848 FQN: abl. flashpoint. copero. boss_ 1. heatbeam/22/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%