You are no longer hidden.
You are no longer hidden.
PROTOTYPE - NOT FINAL VERSION.
This ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140935603967196470 |
Combat log ID: | 2857029425168384 |
FQN: | abl. |
Star Wars name: | You are no longer hidden. |
Other languages: | [You are no longer hidden.] [You are no longer hidden.] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1
Difficult to detect.Slot: Buff Duration: instant # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. , tag.buff. self_ stealth abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0s
- Max Duration = (time) 2s
Conditions: - If TARGET is a player
Global ID: 16141045027583496656 FQN: abl. exp. 01. makeb. environment. prototype. area_ stealth_ bonus_ dispel/2/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Ability Activate
- Dispel 1 effects from ability You are hidden while still.
You are hidden while still.
PROTOTYPE - NOT FINAL VERSION. - DOES NOT USE BECOME STEALTHED This ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.
FQN: abl.exp.01.makeb.environment.prototype.area_stealth_bonus