1. Abilities
  2. npc
  3. ability
  4. buff
  5. irradiated

Irradiated

deathfield

Irradiated

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
deathfieldIrradiated – Attacks have a chance to cause radiation burns.
2
burnedRadiation Burns (Tech) – Periodic elemental damage.
  • [does not expire]
    deathfieldIrradiated
    Attacks have a chance to cause radiation burns.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.buff.irradiated.loop, dependent on calling effect
  • 2
    • When character deals damage (weapon mode Unarmed), not more than every 1.5s (25% chance)
    • When character deals damage (weapon mode Melee), not more than every 1.5s (25% chance)

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    burnedRadiation Burns (Tech)
    Periodic elemental damage.

  • 1
    • When effect ticks
    • When effect is refreshed
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.buff.irradiated.burns, dependent on calling effect