1. Abilities
  2. companion
  3. unique
  4. mtx
  5. treek
  6. bark_controller_rep

[bark_controller_rep]

[bark_controller_rep]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[bark_controller_rep]
2
[bark_controller_rep]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When CASTER enters combat (50% chance)

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.enter_combat, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • When character dies

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is dead
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.self_dead, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 3
    • When CASTER exits combat (50% chance)

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.exit_combat, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 4
    • After an ability is activated with tags tag.abl.companion.heal_ability by CASTER, not more than every 60s

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is alive
        AND
        • If CASTER is in combat
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.healing_done, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 5
    • When CASTER kills an enemy, not more than every 60s (100% chance)

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.enemy_killed, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 6
    • When character deals damage with tags tag.abl.companion.taunt_ability that does not get redirected, not more than every 60s (50% chance)

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.taunt_enemy, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 7
    • When character deals damage without tags tag.abl.companion.taunt_ability with result Crit that does not get redirected, not more than every 60s (50% chance)

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.crit_damage, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 8
    • When character deals damage without tags tag.abl.companion.taunt_ability with result Ok or Glance that does not get redirected, not more than every 60s (50% chance)

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​kill_bark_timer
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.bark_controller_rep.normal_damage, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [hidden] [180s]
    Effect #2