1. Abilities
  2. npc
  3. ability
  4. utility
  5. npc_injured_on_spawn

[npc_injured_on_spawn]

[npc_injured_on_spawn]

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[npc_injured_on_spawn]
2
movementslowedInjured (Physical) – Injured previously. Reduced health and movement speed.
  • [hidden] [0.5s]
    Effect #1

    • When effect expires

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.25
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • [does not expire]
    movementslowedInjured (Physical)
    Injured previously. Reduced health and movement speed.

    • On Apply

    Perform the following actions:

    • Set movement speed to 70%