1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. hypergate_terror
  9. logic
  10. trigger_20_health

[trigger_20_health]

nightmare

[trigger_20_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.boss.hypergate_terror.hypergate_terror_inside
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.hypergate_terror.hypergate_terror_inside
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_4.boss.hypergate_terror.hypergate_terror_inside
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.hypergate_terror.hypergate_terror_inside

Related effects, buffs and debuffs

Ability activation
1
nightmareTantrum – Damage dealt increased. Targets hit by any attacks will have all threat removed.
  • [does not expire]
    nightmareTantrum
    Damage dealt increased. Targets hit by any attacks will have all threat removed.

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook trigger_20_health (object self = Target)
    • Dispel all effects from tags tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​ability_6