[pickup_military_turret_mover]
[pickup_military_turret_mover]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140943071186644114 |
Combat log ID: | 3766630484017152 |
FQN: | abl. |
Star Wars name: | [pickup_military_turret_mover] |
Other languages: | [pickup_military_turret_mover] [pickup_military_turret_mover] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140970763446836327 FQN: abl. flashpoint. star_ fortress. environmental. shrines. pickup_ military_ turret_ mover/3/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. buff_shrines. pickup_military_turret_mover
- 2
- When CASTER enters combat
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.generic.tag_a
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When CASTER exits combat
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.generic.tag_b
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. generic. tag_ a Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140974061981718926 FQN: abl. flashpoint. star_ fortress. environmental. shrines. pickup_ military_ turret_ mover/3/2 - Set Stack Limit
- [hidden] [does not expire]
Effect #3Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. generic. tag_ b Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140972962470091713 FQN: abl. flashpoint. star_ fortress. environmental. shrines. pickup_ military_ turret_ mover/3/3 - Set Stack Limit
- 1
- After Ranged Attack is activated by CASTER
Ranged Attack
FQN: abl.flashpoint.star_fortress.environmental.shrines.pickup_military_turret_flurry
- After Sentry Barrage is activated by CASTER
Sentry Barrage
FQN: abl.flashpoint.star_fortress.environmental.shrines.pickup_military_turret_full_auto
Perform the following actions:
- Remove this effect
- After
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. buff_shrines. pickup_military_turret_mover_snap