1. Abilities
  2. sith_warrior
  3. skill
  4. carnage
  5. blood_frenzy

Blood Frenzy

cc_attack

Blood Frenzy

When Execute is consumed by Force Scream or Devastating Blast, you build 1 rage. In addition, you are immune to interrupts and all controlling effects for <<1>> seconds after activating Ferocity. The immunity effect cannot occur more than once every 30 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_warrior.marauder.carnage

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cc_attack
Blood Frenzy
2
cc_attackBlood Frenzy – Immune to interrupts and controlling effects.
  • [6s]
    cc_attackBlood Frenzy
    Immune to interrupts and controlling effects.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_warrior.enraged_defense.buff, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics, tag.abl.debuff.interrupt, tag.abl.debuff.banish, tag.abl.debuff.root, tag.abl.debuff.snare, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.fear, tag.abl.debuff.sleep