1. Abilities
  2. operation
  3. iokath
  4. boss
  5. izax
  6. amplifier_drone
  7. passive

[passive]

unnaturalendurance

[passive]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
unnaturalendurance
Health/Damage Mods
2
spvp_overchargedshieldHigh-Energy Shielding – Immune to normal sources of damage.
3
spvp_ionrailgunAdvanced Phase Control – Attacks cannot be reflected.
4
unnaturalendurance
[passive]
5
unnaturalendurance
[passive]
6
unnaturalendurance
[passive]
  • [hidden] [does not expire]
    unnaturalendurance Health/Damage Mods

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

  • 7
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • 8
    • When CASTER exits combat

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 9
    • When character receives an effect with tags tag.abl.operation.iokath.boss.izax.amplifier_drone.destruct_signal

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [does not expire]
    spvp_overchargedshieldHigh-Energy Shielding
    Immune to normal sources of damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
    • Play appearance epp.operation.iokath.boss.izax.amplifier_drone.passive_appearance, dependent on calling effect
  • [does not expire]
    spvp_ionrailgunAdvanced Phase Control
    Attacks cannot be reflected.

  • [hidden] [1s]
    unnaturalenduranceEffect #4

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 120m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Remove this effect
  • [hidden] [1s]
    unnaturalenduranceEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 10
      - Amount Min = (float) 10
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [hidden] [0s] [not displayed]
    unnaturalenduranceEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.czerka.enemy.boss.aklay.electrify_target, dependent on calling effect
    • Instantly kill the TARGET