1. Abilities
  2. test
  3. patrick
  4. master_strike2

[master_strike2]

masterStrike

[master_strike2]

Devastating attack that does extreme damage to a single target. Builds 4 Action Points.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
masterStrike
[master_strike2]
2
masterStrike
[master_strike2]
  • [hidden] [5s]
    masterStrikeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.patrick.master_strike.cast_alternate2
    • Stun the TARGET
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 5.17
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 4 of TARGET's action points, causing no threat
  • [hidden] [5s]
    masterStrikeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.patrick.master_strike.cast_alternate2
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 5.17
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 4 of TARGET's action points, causing no threat