[second_wind]
[second_wind]
Increases the hitpoints of a friendly target by 10%. (NOTE: Percentage is temporary, will eventually be a stat modifier)
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140948511908829340 |
Combat log ID: | 804129546960896 |
FQN: | abl. |
Star Wars name: | [second_wind] |
Other languages: | DE_Second Wind FR_Second Wind |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [1800s]
[second_wind]Slot: Buff Duration: 30m 0s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30m 0s
- Max Duration = (time) 0s
Global ID: 16141093241138120264 FQN: abl. test. pat. second_ wind/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. pat. second_wind - Modify stat Max Health, set to 1,000%