1. Abilities
  2. test
  3. modny
  4. kick_ball

Kick the Huttball

murderball

Kick the Huttball

Kicks the Huttball to the ground target. Closest player (friendly or enemy) to target will catch the Huttball. Must be carrying the ball to throw the ball.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
murderball
Kick the Huttball
2
murderball
Kick the Huttball
3
murderball
Kick the Huttball
4
murderballBall Carrier – You have the ball! Hold it too long and the Hutt will be angry.
7
murderball
Kick the Huttball
  • [hidden] [0s] [not displayed]
    murderballEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [5s]
    murderballEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1.5
      - Travel Time = (time) 0s
    • Play appearance epp.test.amodny.kick_ball, dependent on calling effect
    • Execute hydra hook Ball_Thrown
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • Can only be called by other effects

    Perform the following actions:

  • [0s] [not displayed]
    murderballEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Play appearance epp.pvp.warzone.arena.ball_catch, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a friend of CASTER

    Perform the following actions:

  • 4
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​ball_thrower
  • [hidden] [0s]
    murderballEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1.5
      - Travel Time = (time) 0s
    • Play appearance epp.pvp.warzone.arena.ball_throw_dead, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [0s] [not displayed]
    murderballEffect #6

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 0
      - Sort Type = Closest
      - Radius = 5000m

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​ball_carrier
  • [hidden] [1s]
    murderballEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Arena_Ball_Kill
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 500
      - Scoreboard Index = (int) 2
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 500
      - Scoreboard Index = (int) 8
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 500
      - Scoreboard Index = (int) 9
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 500
      - Scoreboard Index = (int) 10
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 500
      - Scoreboard Index = (int) 11
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 500
      - Scoreboard Index = (int) 12