[test_timeline]
[test_timeline]
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140950786468361066 |
Combat log ID: | 1695253656502272 |
FQN: | abl. |
Star Wars name: | [test_timeline] |
Other languages: | [test_timeline] [test_timeline] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141078716945220685 FQN: abl. test. qa. mccameron. test_ timeline/0/1
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: during channel (3s) On death: Effect is removed # occurrences: 0 Initializers: - Set Time Line
- Interval 1 = (time) 1s
- Interval 2 = (time) 2s
- Interval 3 = (time) 3s
- Interval 4 = (time) 0s
- Interval 5 = (time) 0s
- Interval 6 = (time) 0s
- Interval 7 = (time) 0s
- Interval 8 = (time) 0s
- Interval 9 = (time) 0s
Global ID: 16141082015480106660 FQN: abl. test. qa. mccameron. test_ timeline/0/2 - Set Time Line
- 1
- When effect ticks the 1st time
- When effect ticks the 2nd time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.141
- Standard Health Percent Min = (float) 0.141
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.81
- Coefficient = (float) 1.59
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect ticks the 3rd time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.283
- Standard Health Percent Min = (float) 0.283
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 1.615
- Coefficient = (float) 3.175
- Health Steal Percentage = (float) 0
- Slots = Primary Melee