[05_03]
[05_03]
Recklessness and Force Potency grant Mender's Surge, causing your next Innervate or Healing Trance to heal instantly and cost no Force.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140950864264225669 |
Combat log ID: | 4110206392860672 |
FQN: | abl. |
Star Wars name: | [05_03] |
Other languages: | [05_03] [05_03] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , 6253833848862700604itm. set_ bonus. 6_ pc Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141052454663032164 FQN: abl. itm. setbonus. endgame. cheal1. light. 05_ 03/7/1 - Set Stack Limit
- 1
- After Recklessness is activated by CASTER
Recklessness
Grants 2 charges of Recklessness, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts <<1>> seconds.
FQN: abl.sith_inquisitor.recklessness
- After Force Potency is activated by CASTER
Force Potency
Grants 2 charges of Force Potency, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts <<1>> seconds.
FQN: abl.jedi_consular.force_potency
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [30s]
Mender's Surge
Next Innervate or Healing Trance heals instantly and costs no Force.Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1, 1)
- Effect Procs = Id(Healing Trance,Healing Trance
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. In addition, Healing Trance channels and ticks 10% faster.
FQN: abl.jedi_consular.skill.seer.healing_trance
Innervate)Innervate
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. Innervate channels and ticks 10% faster.
FQN: abl.sith_inquisitor.skill.corruption.innervate
Conditions: - Can only be called by other effects
Global ID: 16141053554174657457 Combat log ID: 4110206392860931 FQN: abl. itm. setbonus. endgame. cheal1. light. 05_ 03/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Activation Time for ability Innervate, percent of base = -1 | 0 | 0
Innervate
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. Innervate channels and ticks 10% faster.
FQN: abl.sith_inquisitor.skill.corruption.innervate
- Modify meta stat Activation Time for ability Healing Trance, percent of base = -1 | 0 | 0
Healing Trance
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. In addition, Healing Trance channels and ticks 10% faster.
FQN: abl.jedi_consular.skill.seer.healing_trance
- Modify meta stat Ability Force Cost for ability Innervate, percent of base = -1 | 0 | 0
Innervate
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. Innervate channels and ticks 10% faster.
FQN: abl.sith_inquisitor.skill.corruption.innervate
- Modify meta stat Ability Force Cost for ability Healing Trance, percent of base = -1 | 0 | 0
Healing Trance
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. In addition, Healing Trance channels and ticks 10% faster.
FQN: abl.jedi_consular.skill.seer.healing_trance
- 2
- After Innervate is activated by CASTER
Innervate
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. Innervate channels and ticks 10% faster.
FQN: abl.sith_inquisitor.skill.corruption.innervate
- After Healing Trance is activated by CASTER
Healing Trance
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. In addition, Healing Trance channels and ticks 10% faster.
FQN: abl.jedi_consular.skill.seer.healing_trance
Perform the following actions:
- Remove this effect
- After