1. Abilities
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. event_director
  7. passive

[passive]

[passive]

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passive]
2
[passive]
3
[passive]
4
[passive]
5
[passive]
  • [hidden] [does not expire]
    Effect #1

    • On Apply

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Immobilize but allow rotation
  • [hidden] [does not expire]
    Effect #2

    • On Apply

    Perform the following actions:

    • Modify stat Increased Stealth Level, increase by 200
    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
    • Put TARGET into stealth
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to Hard or Nightmare Mode

    Perform the following actions:

    • Modify meta stat #67, fixed = -15
  • [hidden] [1s]
    Effect #3

    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
    • When effect ticks the 1th time

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • [hidden] [does not expire]
    Effect #4

    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag 2965866092314528083

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141014197238994194
      - From Actor = (int) 2
      - To Actor = (int) 2
    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
  • [hidden] [does not expire]
    Effect #5

    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is not in combat

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Agro_Placeholder
      - Object Self = (int) 1