Healing Training Dummy
Healing Training Dummy
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16140952846193053925 |
Combat log ID: | 2816351789907968 |
FQN: | abl. |
Star Wars name: | Healing Training Dummy |
Other languages: | Heilungs-Trainingsdummy Mannequin d'entraînement aux soins |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Healing Training Dummy
Attack the Healing Training Monitor probe to begin a round of healing training.
This training dummy is in the default "open-ended" training mode. Its health will continually reset to 1, allowing you to train for as long as you wish. Training ends only when all healing targets are left alone for 15 seconds.
Using a Training Dummy Health Modulator on this target will switch to a "fixed" training mode, wherein the dummy has a fixed health total, and training ends once that target total has been reached.
Training Dummy Health Modulators can be purchsed from the legacy-unlocked Ship Repair Droid.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.npc. ability. utility. training_ dummy_ heal. is_ healing_ dummy abl. , tag.utility. friendly_ pull_ immunity abl. npc. ability. utility. training_ dummy_ heal. is_ main_ healing_ dummy Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16141054958294430572 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from ability 2,000,000 Health
2,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_500k_health
- Dispel all effects from ability 6,000,000 Health
6,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_1mil_health
- Dispel all effects from ability 10,000,000 Health
10,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_15mil_health
- Dispel all effects from ability 20,000,000 Health
20,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_25mil_health
- Immobilize but allow rotation
- Stun the TARGET
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. blind abl. , tag.debuff. fear abl. debuff. sleep - Associate 0 with 1 HP
- Modify stat Max Health, increase by 100,000,000
- 2
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_start_healing_round
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.
- 3
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_start_healing_round
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character receives an effect with tags tag.
- 4
- When character receives healing, not more than every 1s
Only when the following conditions are met:
- If hitpoints of CASTER < 100%
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_aoe_target_spawn_checkin
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- When character receives an effect with tags tag.
- [15s]
Healing Training Active
Healing training in progress. Healing training will automatically reset itself if the dummy is left idle for a few moments.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 0 Tags: tag. abl. npc. ability. utility. training_ dummy_ heal. healing_ round_ in_ progress Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141058256829302789 Combat log ID: 2816351789908286 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/2 - Set Duration
- 1
- When effect is applied
Override target to:
- Pet
- Tag = (string)
- Master = (int) 3
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 2
- When character receives an effect, not more than every 1s
- When character receives healing, not more than every 1s
Perform the following actions:
- Reset Timer
- [hidden] [1s]
Effect #3Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. ship. legacy. inst_ operations_ training_ dummy Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141057157317686986 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook respawn_healing
- [does not expire]
Healing Training Secondary Target
Provides training support for multi-target healing scenarios.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.npc. ability. utility. training_ dummy_ heal. is_ healing_ dummy abl. , tag.utility. friendly_ pull_ immunity abl. npc. ability. utility. training_ dummy_ heal. is_ aoe_ healing_ dummy Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16141060455852559331 Combat log ID: 2816351789908324 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from ability 2,000,000 Health
2,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_500k_health
- Dispel all effects from ability 6,000,000 Health
6,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_1mil_health
- Dispel all effects from ability 10,000,000 Health
10,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_15mil_health
- Dispel all effects from ability 20,000,000 Health
20,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_25mil_health
- Immobilize but allow rotation
- Stun the TARGET
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. blind abl. , tag.debuff. fear abl. debuff. sleep - Associate 0 with 1 HP
- Modify stat Max Health, increase by 100,000,000
- 2
- When effect is applied
Override target to:
- Master
- Pet = (int) 2
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 3
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_start_healing_round
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.
- 4
- When character receives an effect, not more than every 1s
- When character receives healing
Override target to:
- Master
- Pet = (int) 2
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When character receives healing, not more than every 1s
Only when the following conditions are met:
- If hitpoints of CASTER < 100%
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0.5s]
Effect #5Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141059356340931152 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/5 - Set Duration
- [hidden] [1s]
Effect #6Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. npc. ability. utility. training_ dummy_ heal. signal_ start_ healing_ round Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141062654875815753 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/6 - Set Duration
- [hidden] [0.5s]
Effect #7Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. npc. ability. utility. training_ dummy_ heal. signal_ aoe_ target_ spawn_ checkin Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141061555364187454 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/7 - Set Duration
- [hidden] [0.1s]
Effect #8Slot: Buff Duration: 0.1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1s
- Max Duration = (time) 0.1s
Conditions: - Can only be called by other effects
Global ID: 16141047261713032967 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/8 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute ability Healing Training Invigorator from TARGET to TARGET
Healing Training Invigorator
Using this item on a Healing Training Dummy will grant it, and any Secondary Targets associated with it, the "Invigorated" effect, which increases healing received by 3%.
FQN: abl.npc.ability.utility.training_dummy_heal_healing_buff
- 2
- When effect expires
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.npc.ability.utility.training_dummy_heal.healing_round_in_progress
Perform the following actions:
- Add effect #6 to TARGET from CASTER