1. Abilities
  2. flashpoint
  3. nathema
  4. boss
  5. boss3
  6. damage_heal_beam_execute

[damage_heal_beam_execute]

[damage_heal_beam_execute]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
[damage_heal_beam_execute]
  • [1s]
    [damage_heal_beam_execute]

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Heal the TARGET with Tech for 1*BonusHeal + 0.25*StandardHealth, causing no threat
    • Play appearance epp.flashpoint.nathema.boss.boss3.damage_heal_beam_heal_impact, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.09
      - Standard Health Percent Min = (float) 0.09
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.flashpoint.nathema.boss.boss3.damage_heal_beam_damage_impact, dependent on calling effect