[test_smash]
[test_smash]
You leap into the air and smash into the ground, immobilizing nearby enemies for 6 seconds, and dealing moderate damage to them.
This ability will also stun weak and standard enemies for the duration.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Point Blank AoE |
AI type: | CC |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140956514112706314 |
Combat log ID: | 965504353173504 |
FQN: | abl. |
Star Wars name: | [test_smash] |
Other languages: | DE_Test Smash FR_Test Smash |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141111361981821790 FQN: abl. test. hemanshu. test_ smash/0/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
sith_warrior. smash. cast_instant - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. break_ cover Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 5m
Global ID: 16141112461493450003 FQN: abl. test. hemanshu. test_ smash/0/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.5
- Standard Health Percent Min = (float) 0.4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.25
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
sith_warrior. , dependent on calling effectsmash. target_instant
- 2
- When effect is applied
Only when the following conditions are met:
- If Result
- Negated = (bool) false
- Results Option: Combat Math Only = (bool) false
- Results Option: Match All = (bool) false
- Results = Int(63, 32, 1)
Perform the following actions:
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If Result
- Negated = (bool) false
- Results Option: Combat Math Only = (bool) false
- Results Option: Match All = (bool) false
- Results = Int(63, 32, 1)
- If CASTER has the ability 16141068001725984093 – not found
- If Result
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [6s]
Stunned
Unable to act.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If toughness of TARGET is ≤ Standard
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141113561005078180 Combat log ID: 965504353173802 FQN: abl. test. hemanshu. test_ smash/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsmash. stun - Stun the TARGET
- [6s]
Immobilized
Unable to move.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. root Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141105864423684801 Combat log ID: 965504353173807 FQN: abl. test. hemanshu. test_ smash/0/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [6s]
[test_smash]Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. debuff. crush Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141106963935313042 FQN: abl. test. hemanshu. test_ smash/0/5 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0165
- Standard Health Percent Min = (float) 0.0135
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.0125
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect ticks
Only when the following conditions are met:
- If CASTER has the ability 16141068001725984093 – not found, with a rank < 2
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0165
- Standard Health Percent Min = (float) 0.0135
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.0125
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0