1. Abilities
  2. qtr
  3. flashpoint
  4. czerka
  5. enemy
  6. trash
  7. aklay_jolt

Electro Jolt

taserjolt

Electro Jolt

Fire an electro jolt that stuns the target for a short time. Targets a random enemy within 30m.
NOTE - If the droid has Scavenger_Railshot then the target will taunt the droid for a short time (to give Railshot a chance to fire)

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.flashpoint.czerka.enemy.trash.czerka_aklay

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
taserjolt
Electro Jolt
2
stunnedStunned – Unable to act.
3
taserjolt
Electro Jolt
  • [0s] [not displayed]
    taserjoltEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 30m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​generic.​turret_3
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.czerka.enemy.aklay_dish_jolt
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 30m to center of TARGET
        AND
        • If TARGET is alive
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.czerka.enemy.aklay_dish_jolt
  • [2.5s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.bounty_hunter.electro_dart.electro_dart_loop, dependent on calling effect
  • [hidden] [36s]
    taserjoltEffect #3