1. Abilities
  2. flashpoint
  3. nathema
  4. trash
  5. life_siphon

Force Siphon

abl_si_so_force_leech

Force Siphon

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_si_so_force_leech
Force Siphon
2
movementslowedWither – Move speed reduced
3
abl_si_so_force_leech
Force Siphon
  • [0s] [not displayed]
    abl_si_so_force_leechEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    movementslowedWither
    Move speed reduced

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.nathema.trash.life_siphon.channel, dependent on calling effect
    • Set movement speed to 50%
  • 2
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.045
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Heal the TARGET with Force for 1*BonusHeal + (0.045 to 0.05)*StandardHealth, causing no threat
  • 4
    • When an ability is activated by CASTER

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    abl_si_so_force_leechEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage