Saber Ward
Saber Ward
Raises a lightsaber ward, increasing melee and ranged defenses by 50% and absorbing 25% of the damage taken from Force and tech attacks. Lasts <<1[%d seconds/%d second/%d seconds]>>.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140960380612907118 |
Combat log ID: | 807793154064384 |
FQN: | abl. |
Star Wars name: | Saber Ward |
Other languages: | Schwertschutz Retour de sabre |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [12s]
Saber Ward
Ranged and melee defense increased.
Partially absorbing Force and tech damage.Slot: Buff Duration: 12s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. is_ dcd Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141038566240273893 FQN: abl. sith_ warrior. saber_ ward/25/1 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. saber_ward. cast_instant
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. saber_ward. buff - Modify stat Melee Defense, increase by 0.5
- Modify stat Ranged Defense, increase by 0.5
- 3
- Before NPC with this effect takes damage with a Force spell
- Before NPC with this effect takes damage with a Tech spell
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.25
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When character takes damage, not more than every 1s with result Ok or Crit or Glance or Parry or Dodge or Miss or Resisted
Only when the following conditions are met:
Perform the following actions:
- Heal the TARGET for (3% of its HP), causing no threat
- 5
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.sith_warrior.unflinching_determination
- [6s]
Blood Ward
Immune to stun, sleep, lift, and incapacitating effects.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.sith_ warrior. unflinching_ determination abl. utility. is_ dcd Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: Global ID: 16141039665751901080 Combat log ID: 807793154064675 FQN: abl. sith_ warrior. saber_ ward/25/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. skill. unflinching_determination - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. lift abl. , tag.debuff. banish abl. , tag.debuff. deafen abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. debuff. sleep
- [12s]
Nimble Master
Movement speed increased.Slot: Buff Duration: 12s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ dcd abl. sith_ warrior. nimble_ master_ buff Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 12s
- Max Duration = (time) 12s
Conditions: - <
- <
- If CASTER has one effect from Nimble Master
Nimble Master
Activating Saber Ward grants Nimble Master, increasing your movement speed by 100% for the duration of Saber Ward.
FQN: abl.itm.legendary.war_kni.nimble_master
- If CASTER has one effect from Nimble Master
Nimble Master
Activating Saber Ward grants Nimble Master, increasing your movement speed by 100% for the duration of Saber Ward.
FQN: abl.itm.setbonus.sow.war_kni.utl_move_01
- If CASTER has one effect from
- If TARGET is alive
- <
Global ID: 16141040765263528527 Combat log ID: 807793154064688 FQN: abl. sith_ warrior. saber_ ward/25/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectskill. unshackling_rage_speed_loop - Set movement speed to 200%