Hand of Justice
Hand of Justice
Dealing damage with an Ataru Form strike triggers Hand of Justice, which finishes the cooldown on Dispatch and makes your next Dispatch usable on a target at any health level without consuming any focus. This effect cannot occur more than once every 20 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140961063701431647 |
Combat log ID: | 3188858598457344 |
FQN: | abl. |
Star Wars name: | Hand of Justice |
Other languages: | Hand der Gerechtigkeit Main de justice |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141013658388473673 FQN: abl. jedi_ knight. skill. combat. hand_ of_ justice/17/1 - 1
- When character deals damage with tags tag.
abl. that does not get redirected, not more than every 20sjedi_knight. ataru_swing_dmg
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [18s]
Hand of Justice
Next Dispatch can be used on any target and consumes no focus.Slot: Buff Duration: 18s On death: Effect is removed # occurrences: 1 Tags: tag. abl. jedi_ knight. keening Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18s
- Max Duration = (time) 18s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Dispatch)Dispatch
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_knight.dispatch
Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141014757900100084 FQN: abl. jedi_ knight. skill. combat. hand_ of_ justice/17/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectskill. xp1. dispatch_proc - Modify cooldown of Dispatch by -100%
Dispatch
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_knight.dispatch
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Action Point Cost for ability Dispatch, percent of base = -1 | 0 | 0
Dispatch
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.
FQN: abl.jedi_knight.dispatch
- 3
- When character deals damage with tags tag.
abl. that does not get redirectedjedi_knight. dispatch
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.