1. Abilities
  2. jedi_knight
  3. skill
  4. combat
  5. hand_of_justice

Hand of Justice

forcestrike

Hand of Justice

Dealing damage with an Ataru Form strike triggers Hand of Justice, which finishes the cooldown on Dispatch and makes your next Dispatch usable on a target at any health level without consuming any focus. This effect cannot occur more than once every 20 seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.tutorial.knight.sentinel.combat.1
  • apc.jedi_knight.sentinel.combat
  • apc.test.cdurel.class_prototypes.war_kni.sentinel_combat

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcestrike
Hand of Justice
2
forcestrikeHand of Justice – Next Dispatch can be used on any target and consumes no focus.
  • [hidden] [does not expire]
    forcestrikeEffect #1

  • 1
    • When character deals damage with tags tag.abl.jedi_knight.ataru_swing_dmg that does not get redirected, not more than every 20s

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER