1. Abilities
  2. flashpoint
  3. copero
  4. trash
  5. flashbang

Flash Bang

flashbang

Flash Bang

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flashbang
Flash Bang
2
blindedBlinded – Unable to act. Effect breaks on damage.
3
blindedBlinded – Unable to act. Effect breaks on damage.
  • [0s] [not displayed]
    flashbangEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.flash_bang.cast_instant
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If the Tech spell hit
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [1.5s]
    blindedBlinded
    Unable to act. Effect breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.flash_bang.blinded, dependent on calling effect
    • Mark as neutralized
    • Silence
  • 2
    • When character takes damage with result Crit or Ok or Glance, delayed by 1s

    Perform the following actions:

    • Remove this effect
  • [3s]
    blindedBlinded
    Unable to act. Effect breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.flash_bang.blinded, dependent on calling effect
    • Mark as neutralized
    • Stun the TARGET
  • 2
    • When character takes damage with result Crit or Ok or Glance, delayed by 1s

    Perform the following actions:

    • Remove this effect