1. Abilities
  2. daily_area
  3. iokath
  4. world
  5. mission_3
  6. protector_droid
  7. ion_backlash

[ion_backlash]

[ion_backlash]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
4
abl_ag_sn_EMPDischargePower Overcharge – Incoming damaged reflected by 25% per charge.
2
chargedplating
[DNT] Ion Backlash
3
smash
[ion_backlash]
4
stimpack
[ion_backlash]
5
abl_bhtr_ptvg_reflective_armor
[ion_backlash]
6
[ion_backlash]
  • [does not expire]
    abl_ag_sn_EMPDischargePower Overcharge
    Incoming damaged reflected by 25% per charge.

  • 1
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER has at least 4 effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1
    • Play appearance epp.daily_area.iokath.world.mission_3.protector_droid.ion_lash, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • <
        • If CASTER does not have 4 or more effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges
        AND
        • If CASTER has at least 3 effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges
        >

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 0.75
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.75
    • Play appearance epp.daily_area.iokath.world.mission_3.protector_droid.ion_lash, dependent on calling effect
    • Absorb Damage
      - Damage Type = (int) 1
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.75
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • <
        • If CASTER does not have 3 or more effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges
        AND
        • If CASTER has at least 2 effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges
        >

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 0.5
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
    • Play appearance epp.daily_area.iokath.world.mission_3.protector_droid.ion_lash, dependent on calling effect
    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • <
        • If CASTER does not have 2 or more effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges
        AND
        • If CASTER has an effect with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges
        >

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 0.25
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
    • Play appearance epp.daily_area.iokath.world.mission_3.protector_droid.ion_lash, dependent on calling effect
    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.25
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [does not expire]
    chargedplating[DNT] Ion Backlash

  • 1
    • When character receives an effect with tags tag.abl.daily_area.iokath.world.mission_3.protector_droid.battery_connected

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • 2
    • When character receives an effect with tags tag.abl.daily_area.iokath.world.mission_3.protector_droid.battery_connected

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.daily_area.iokath.world.mission_3.protector_droid.backlash_charges
  • 3
    • When character receives an effect with tags tag.abl.daily_area.iokath.world.mission_3.protector_droid.battery_connected

    Only when the following conditions are met:

      • <
        • If TARGET has at least 4 effects with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​battery_connected
        AND
        • If TARGET has an effect with the tag tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​backlash_charges
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 4
      - Amount Min = (float) 4
      - Amount Percent = (float) 0
      - Tags: tag.abl.daily_area.iokath.world.mission_3.protector_droid.backlash_charges
  • 4
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​daily_area.​iokath.​world.​mission_3.​protector_droid.​wave_lockout
  • 5
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [hidden] [1s]
    smashEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Dispense Batteries
  • [hidden] [0.5s]
    stimpackEffect #4

  • 1
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [does not expire]
    abl_bhtr_ptvg_reflective_armorEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Set attack wave to #1
  • [hidden] [24s]
    Effect #6