Self Destruct Sequence
Self Destruct Sequence
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140964703428179050 |
Combat log ID: | 4267492390207488 |
FQN: | abl. |
Star Wars name: | Self Destruct Sequence |
Other languages: | Selbstzerstörungssequenz Séquence d'autodestruction |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141145347662946144 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. mines. suicide_ attack/12/1 - 1
- When effect is applied
Perform the following actions:
- Associate 10658095377500649652 with 1 HP
- 2
- When HP drops below 10658095377500649652
- When PC/NPC receives an effect from [detonate]
[detonate]
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_1.adds.mines.detonate
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141144248151316653 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. mines. suicide_ attack/12/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Associate 10658095377500649652 with 1 HP
- [hidden] [20s]
Effect #3Slot: Buff Duration: 20s On death: Effect persists Tick rate: 0.5s (40 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s
Conditions: - Can only be called by other effects
Global ID: 16141143148639689438 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. mines. suicide_ attack/12/3 - Set Duration
- 1
- When effect ticks the 4th time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 4.4m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_1. suicide_droid_explosion
- 3
- When effect ticks the 4th time
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_1. suicide_droid_explosion_blast - Add effect #4 to TARGET from CASTER
- 4
- When effect ticks the 18th time
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
state. , dependent on calling effectstealth - Modify stat Increased Stealth Level, increase by 10,000
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Hydra script: hyd. flashpoint. corellia. empire. enemy. boss. boss_ 1. inst_ suicide_ attack Conditions: - Can only be called by other effects
Global ID: 16141142049128055819 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. mines. suicide_ attack/12/4 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook suicide_attack
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141140949616428468 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 1. adds. mines. suicide_ attack/12/5 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.355
- Standard Health Percent Min = (float) 0.355
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0