Heavy Shot
Heavy Shot
DNT- Casting ability that fires a very powerful round at the target dealing heavy damage and knocks target down for three seconds.
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140966392363940430 |
Combat log ID: | 2276706329034752 |
FQN: | abl. |
Star Wars name: | Heavy Shot |
Other languages: | [Heavy Shot] [Heavy Shot] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141125246063794041 FQN: abl. test. combat. rafeal. heavy_ shot/0/1 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 8
- Travel Time = (time) 0s - Play appearance epp.
agent. shatter_shot. cast_instant
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.339
- Standard Health Percent Min = (float) 0.319
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141124146552165828 FQN: abl. test. combat. rafeal. heavy_ shot/0/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 30° pitch, 0° yaw
- Add effect #3 to TARGET from TARGET
- [3s]
Heavy ShotSlot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s
Global ID: 16141123047040537623 FQN: abl. test. combat. rafeal. heavy_ shot/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET