1. Abilities
  2. sith_inquisitor
  3. reanimation

Reanimation

reanimation

Reanimation

Revives an incapacitated ally. This ability is usable while in combat.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
reanimation
Reanimation
2
reanimation
Reanimation
3
reanimation
Reanimation
4
reanimation
Reanimation
5
reanimation
Reanimation
6
lockoutTenuous Force – Recent activities have temporarily weakened the group's connection to the Force. Rescently used combate revive.
  • [0s] [not displayed]
    reanimationEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.reanimation.cast_end
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [0s] [not displayed]
    reanimationEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Revive the target and set its HP to 25%
  • [hidden] [600s]
    reanimationEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom offer_revive
  • [0s] [not displayed]
    reanimationEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    reanimationEffect #5

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [300s]
    lockoutTenuous Force
    Recent activities have temporarily weakened the group's connection to the Force. Rescently used combate revive.