1. Abilities
  2. test
  3. qa
  4. raid_50
  5. insect_wing
  6. trash
  7. creeping_lurker
  8. ambush

[ambush]

ambush

[ambush]

Long range cover only attack that deals massive damage to a single target. Must be in cover to use. Cannot be in combat.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.test.qa.raid_50.creature.ability.creeping_lurker

Related effects, buffs and debuffs

Ability activation
1
ambush
[ambush]
  • [hidden] [0s]
    ambushEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.ambush.fire
    • Invoke Projectile
      - Determine Hit = (bool) true
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 8
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1.15
      - Standard Health Percent Min = (float) 1.1
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.5
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged